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Challney High School

Computing Department

Curriculum intent

The Challney High School for Girls Computing Department is committed to fostering a love of computing in our students, empowering them to become confident, creative, and problem solving digital citizens. We believe that Computing is an essential skill for success in the 21st century, and we aim to equip our girls with the knowledge and skills they need to thrive in a technology driven world.

Through a rigorous and engaging curriculum, we strive to provide our students with a comprehensive understanding of Computer Science and Creative i-Media. We emphasise the importance of computational thinking, programming, and digital literacy, while also exploring the creative and expressive potential of technology.

Student skill development:

  • Problem-solving: We teach our students to approach challenges with a logical and analytical mindset.
  • Innovation: We encourage our students to think creatively and explore new possibilities in the world of computing.
  • Collaboration: We foster a collaborative learning environment where students learn from each other and share their ideas.
  • Creativity: We encourage our students to use technology to express their creativity and explore their passions.

We believe that the best way to foster a love of computing is to provide our students with hands-on learning experiences. Our curriculum is designed to be engaging and interactive, with a focus on both theoretical and practical applications of Computer Science and Creative i-Media.

KS3

In our KS3 curriculum students learn both Computer Science and Creative I-Media related topics. This allows our students to make an informed decision about their GCSE options from their experience of the topics they have covered.

Each half term our students cover a different topic. This is shown below by using .1 to refer to the first half term .2 to refer to the second half term and so on.

The topics include the key elements of Computing such as programming, networking and algorithms. They also cover the digital media side and focus on the creation of images, videos and animations which links to our Creative i-Media course on offer in KS4.

Below are the topics covered in KS3:

Year 7 Computing subjects

Year 8 Computing subjects

Year 9 Computing subjects

KS4

In KS4 students have the opportunity to study one of two courses in Computing. The option to choose one of these two subjects is made in Year 9. Neither course is mandatory to take in KS4.

  • GCSE OCR Computer Science - J277
  • Cambridge Nationals OCR Creative i-Media J834

GCSE Computer Science

Students who chose GCSE Computer Science will learn a variety of topics which will increase their knowledge about the computational world.Computer Science will help equip students with programming, networking and computational thinking skills which they can further develop in A Level and Degree.

The breakdown of topics and order of topics is shown below.

Year 10 Computer Science topics

Year 11 Computer Science topics

Exam information

  • 2 Exams in Year 11 (OCR)
  • Component 1(J277/01)-Computer Systems
  • Component 2 (J277/02)- Computational thinking, algorithms and programming
  • 80 marks each
  • 1 hr 30 minutes each
  • Practical Programming - Non Exam Assessment

Useful Videos/Information

OCR Cambridge Nationals- Creative i-Media J834

Students who choose Creative i-Media will learn about digital media and how it is used in different sectors. This will equip students to go into media industries and roles related to media. Students can study Media studies, Information Technology or Digital media in college and degree level.

Year 10 Creative i-Media topics

Year 11 Creative i-Media topics

Exam Information

1- Exam- R093:Creative iMedia in the media industry (40%)

  • 70 Marks - 1 hour 30 minutes

2- Non Examined Assessment (NEA) (60%)

  • R094:Visual identity and digital graphics
  • R097:Interactive digital media